Show HN: Building LLM Gameplay Mechanics with Guidance https://ift.tt/nfLdYER

Show HN: Building LLM Gameplay Mechanics with Guidance I've written this article about how I'm using small LLMs and logit_bias to leverage the gameplay mechanics of my generative visual novels engine. I also open sourced the guidance library as an npm package. https://ift.tt/hJ5nZgx November 13, 2024 at 12:30AM

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Show HN: I left VSCode to build an IDE to handle many projects/agents workflow https://ift.tt/x70hBZw

Show HN: I left VSCode to build an IDE to handle many projects/agents workflow VSCode was my daily driver for years, but once I started runn...