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Show HN: Walk the Endless Dungeon https://ift.tt/qaJKEgt
Show HN: Walk the Endless Dungeon Small fun experiment to tinker with "wave function collapse" for infinite, organic feeling, maze generation. Then I wanted a way to have the same generation every time for a given seed, while still being explorable infinitely. So I merge a seed-based priority assignment and zone interface and then resolve the inside of a zone using WFC. Those places can be walked infinitely with infinite levels up and down. Probably just me, but it calms my nerves to roam those digital corridors. https://the-endless.pages.dev/ September 30, 2026 at 11:56PM
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Show HN: CoIsland – Your whole engineering stack in a notch https://ift.tt/PSDygI1
Show HN: CoIsland – Your whole engineering stack in a notch https://coisland.app/ October 1, 2026 at 05:13AM
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submitted by /u/Dull_Tonight [link] [comments] source https://www.reddit.com/r/worldnews/comments/pehy48/housing_secretary_robert_je...
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Show HN: Sprite Garden - HTML Canvas 2D sandbox and farming Sprite Garden: https://kherrick.github.io/sprite-garden/ A 2D sandbox exploratio...
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Show HN: Lindra – generate browser agents to automate any website Hi HN, We’re one month into building Lindra, a platform that turns any web...
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