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Show HN: Curved Space Shader in Three.js (via 4D sphere projection) https://ift.tt/pcSflx1
Show HN: Curved Space Shader in Three.js (via 4D sphere projection) I made a GLSL shader that bends 3D space using a 4D hypersphere projection. The idea: 1. Project a model onto a 4D sphere 2. Rotate the sphere 3. Project the model back to 3D Code and details: https://ift.tt/qw6QDAd Curious what you think. https://ift.tt/qw6QDAd May 22, 2025 at 12:52AM
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Show HN: I built a context layer for our home https://ift.tt/0AbqXN5
Show HN: I built a context layer for our home Rosey started as a grocery list. My wife and I kept losing track of which phone the list was o...
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