Show HN: Curved Space Shader in Three.js (via 4D sphere projection) https://ift.tt/pcSflx1

Show HN: Curved Space Shader in Three.js (via 4D sphere projection) I made a GLSL shader that bends 3D space using a 4D hypersphere projection. The idea: 1. Project a model onto a 4D sphere 2. Rotate the sphere 3. Project the model back to 3D Code and details: https://ift.tt/qw6QDAd Curious what you think. https://ift.tt/qw6QDAd May 22, 2025 at 12:52AM

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Show HN: Collecte MTL – Montreal waste collection schedules (web and iOS) https://ift.tt/2ekFW6l

Show HN: Collecte MTL – Montreal waste collection schedules (web and iOS) I know it should be useful to very few people from here, but I...