God, Love, News, Event, Entertainment, Amebo,..... All about Bringing out the best in you...
Show HN: WebAssembly runtime embedded in Godot game engine https://ift.tt/xqdQGND
Show HN: WebAssembly runtime embedded in Godot game engine A WebAssembly runtime embedded in Godot game engine projects. Interact with Wasm modules from GDScript. Accessing Wasm modules via GDScript provides the following benefits. - Sandboxed environment allows safely loading zero-trust mods/extensions to a project. - Single target means that Wasm modules can be built from any language e.g. Rust, Go, AssemblyScript and the single binary can be run on all platforms. - Fast execution compared to GDScript allows for offloading compute-heavy operations or running bots/mods/etc. at high FPS. This might be useful for loading mods, bot AI, or entire games (similar to the WASM-4 fantasy console), offloading compute-heavy tasks without using GDExtention C++, or just writing some game logic in your favourite Wasm-supported programming language. Supports Wasmtime, Wasmer, and other runtimes that adhere to the Wasm C API. Basic function and global access, memory operations via the standard StreamPeer interface, and limited WASI support. Installable for both Godot 3 and Godot 4 as a GDExtension/GDNative addon or as engine module. Happy to hear feedback and/or receive PRs! https://ift.tt/a3Hx2yJ October 16, 2023 at 02:33AM
Subscribe to:
Post Comments (Atom)
Show HN: Quasicrystals Animation Playground with WebXR https://ift.tt/SfDiMAK
Show HN: Quasicrystals Animation Playground with WebXR Hi! This is my little project introducing quasicrystals animations with some paramete...
-
submitted by /u/Dull_Tonight [link] [comments] source https://www.reddit.com/r/worldnews/comments/pehy48/housing_secretary_robert_je...
-
Show HN: Lindra – generate browser agents to automate any website Hi HN, We’re one month into building Lindra, a platform that turns any web...
-
Show HN: High-precision date/time in SQLite https://ift.tt/hEvedVC August 12, 2024 at 03:47AM
No comments:
Post a Comment